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handLeft

Hand is the (left or right) hand metadata pose and controller type of the user avatar.

This is the schema for Hand, the properties of wire object type handLeft.

All wire objects have a set of basic attributes {object_id, action, type, persist, data}. The data attribute defines the object-specific attributes

Hand Properties

Attribute Type Default Description Required
object_type string; One of: ['handLeft', 'handRight']   3D object type. Yes
url string 'static/models/hands/valve_index_left.gltf' Path to user avatar hand model. Yes
dep string '' Camera object_id this hand belongs to. Yes

Entity Properties

Attribute Type Default Description Required
parent string   Parent’s object_id. Child objects inherit attributes of their parent, for example scale and translation. No
position Position   3D object position. Yes
rotation Rotation   3D object rotation in quaternion representation; Right-handed coordinate system. Euler degrees are deprecated in wire message format. Yes
scale Scale   3D object scale. No
visible boolean True Whether object is visible. Property is inherited. No