GLTF Morph
Allows you to target and control a gltf model’s morphTargets created in Blender.
More properties at A-Frame GLTF Morph component.
Additional Python properties are available in the GltfMorph API Reference.
The following source code was mirrored from the arena-py
gltf_morph.py example.
from arena import *
scene = Scene(host="arenaxr.org", scene="example")
close_eye_morphs = (
Morph(
morphtarget="eyeBottom",
value=0.8,
),
Morph(
morphtarget="eyeTop",
value=0.8,
),
)
open_eye_morphs = (
Morph(
morphtarget="eyeTop",
value=0.0,
),
Morph(
morphtarget="eyeBottom",
value=0.0,
),
)
t = 0
xr_logo = GLTF(
object_id="xr-logo",
position=(0, 0, -5),
scale=(1.0, 1.0, 1.0),
url="store/users/wiselab/models/XR-logo.glb",
persist=True,
)
@scene.run_forever(interval_ms=1000)
def close_xr_eyes():
global t
if t % 2 == 0:
# list of morphs
xr_logo.update_morph(close_eye_morphs)
scene.update_object(xr_logo)
print("Morph Target Close Eye")
else:
xr_logo.update_morph(open_eye_morphs)
scene.update_object(xr_logo)
print("Morph Target Open Eye")
t += 1
scene.run_tasks()