Link Search Menu Expand Document

Physics Static Body

A fixed-position or animated object. Other objects may collide with static bodies, but static bodies themselves are unaffected by gravity and collisions.

More properties at A-Frame Physics System.

Physics Static Body Attributes

Attribute Type Default Description Required
shape string; One of: ['auto', 'box', 'cylinder', 'sphere', 'hull', 'none'] 'auto' Body components will attempt to find an appropriate CANNON.js shape to fit your model. When defining an object you may choose a shape or leave the default, auto. Select a shape carefully, as there are performance implications with different choices. No
cylinderAxis string; One of: ['x', 'y', 'z'] 'y' Override default axis of bounding cylinder. Requires shape:cylinder. No
sphereRadius number   Override default radius of bounding sphere. Requires shape:sphere. NaN by default. No
type string; One of: ['dynamic', 'static'] 'static' Define the result of collisions. Dynamic can be moved, Static cannot be moved. No