blip
        
        
      
    
When the object is created or deleted, it will animate in/out of the scene instead of appearing/disappearing instantly. Must have a geometric mesh.
This is the schema for Blip Effect, the properties of object blip.
Blip Effect Attributes
| Attribute | Type | Default | Description | Required | 
|---|---|---|---|---|
| blipin | boolean | True | Animate in on create, set false to disable. | Yes | 
| blipout | boolean | True | Animate out on delete, set false to disable. | Yes | 
| geometry | string; One of: ['rect', 'disk', 'ring'] | 'rect' | Geometry of the blipout plane. | Yes | 
| planes | string; One of: ['both', 'top', 'bottom'] | 'both' | Which which clipping planes to use for effect. A top plane clips above it, bottom clips below it. | Yes | 
| duration | number | 750 | Animation duration in milliseconds. | Yes | 
| applyDescendants | boolean | False | Apply blipout effect to include all descendents. Does not work for blipin. | No |