Rotate Camera
Rotate cameras around the origin.
The following source code was mirrored from the arena-py
rotate-camera.py example.
import math
from arena import *
radius = 10
interval = 0
sign = 1
def user_join_callback(camera):
print(f"User found: {camera.displayName} [object_id={camera.object_id}]")
scene = Scene(host="arenaxr.org", scene="test")
scene.user_join_callback = user_join_callback
@scene.run_forever(interval_ms=17)
def move_cams():
global interval, sign
for c in scene.users:
xp = radius*math.cos(interval)
zp = radius*math.sin(interval)
scene.manipulate_camera(
c,
position=(
xp,
3,
zp,
),
#rotation=Rotation(0,0,0)
)
scene.look_at(
c,
# target={"x": 0, "y": 0, "z": 0}
# target=(0, 0, 0)
target=(xp, 0, zp)
)
if interval > 3.14:
sign = -1
elif interval < 0:
sign = 1
interval = interval + (0.01*sign)
scene.run_tasks()