Box Collision Listener
Listen for bounding-box collisions with user camera and hands. Must be applied to an object or model with geometric mesh. Collisions are determined by course bounding-box overlaps.
Box Collision Listener Attributes
Attribute | Type | Default | Description | Required |
---|---|---|---|---|
enabled | boolean | True |
Publish detections, set false to disable. |
No |
dynamic | boolean | False |
Set true for a moving object, which should have its bounding box recalculated regularly to determine proper collision. | Yes |