Look At
The look-at component defines the behavior for an entity to dynamically rotate or face towards another entity or position. Use #my-camera
to face the user camera, otherwise can take either a vec3 position or a query selector to another entity.
Make object look-at
the camera:
look_at="#my-camera"
or make object look-at
at a position
look_at="0 0 0"
Additional Python properties are available in the LookAt API Reference.
from arena import *
scene = Scene(host="arenaxr.org", scene="example")
@scene.run_once
def make_rotating_image():
rotating_image = Image(
object_id="rotating_image",
url="store/users/wiselab/images/conix-face-white.jpg",
position=Position(1, 2, -2),
look_at="#my-camera",
)
scene.add_object(rotating_image)
scene.run_tasks()