Link Search Menu Expand Document

camera

This is the schema for Camera Override, the properties of wire object type camera.

All wire objects have a set of basic attributes {object_id, action, type, persist, data}. The data attribute defines the object-specific attributes

Camera Override Attributes

Attribute Type Default Description Required
object_type string; One of: ['camera', 'look-at', 'teleport-to-landmark']   3D object type. Yes
target string   Look at target object_id or position. Requires object_type: look-at. No
landmarkObj string   Teleport to the same id as the target object. Requires object_type: teleport-to-landmark. No
parent string   Parent’s object_id. Child objects inherit attributes of their parent, for example scale and translation. No
position Position   3D object position. No
rotation Rotation   3D object rotation in quaternion representation; Right-handed coordinate system. Euler degrees are deprecated in wire message format. No
scale Scale   3D object scale. No
visible boolean True Whether object is visible. Property is inherited. No