AR Marker
A location marker (such as an AprilTag, a lightAnchor, or an UWB tag), used to anchor scenes, or scene objects, in the real world.
Additional Python properties are available in the Armarker API Reference.
from arena import *
scene = Scene(host="arenaxr.org", scene="example")
armarker = Armarker(
markerid="1",
markertype="apriltag_36h11",
size=50,
buildable=False,
dynamic=True,
)
@scene.run_once
def make_dynamic_box():
dynamic_box = Box(
object_id="dynamic_box",
depth=0.05,
height=0.05,
width=0.05,
position=Position(0, 1, 0),
material=Material(color="#0084ff", opacity=0.5, transparent=True),
armarker=armarker,
)
scene.add_object(dynamic_box)
scene.run_tasks()