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Renderer Settings

These settings are fed into three.js WebGLRenderer properties

Renderer Settings Attributes

Attribute Type Default Description Required
gammaFactor number 2.2 Gamma factor (three.js default is 2.0; we use 2.2 as default) No
localClippingEnabled boolean False Defines whether the renderer respects object-level clipping planes No
outputEncoding string; One of: ['BasicDepthPacking', 'GammaEncoding', 'LinearEncoding', 'LogLuvEncoding', 'RGBADepthPacking', 'RGBDEncoding', 'RGBEEncoding', 'RGBM16Encoding', 'RGBM7Encoding', 'sRGBEncoding'] 'sRGBEncoding' Defines the output encoding of the renderer (three.js default is LinearEncoding; we use sRGBEncoding as default) Yes
physicallyCorrectLights boolean False Whether to use physically correct lighting mode. No
sortObjects boolean True Defines whether the renderer should sort objects No