True = publish only mouse events for objects with click-listeners; False = all objects publish mouse events.
No
distanceModel
string; One of: ['exponential', 'inverse', 'linear']
'inverse'
Algorithm to use to reduce the volume of the audio source as it moves away from the listener.
No
sceneHeadModels
array
[]
Define the default head model(s) for the scene in a list. Users may still choose from the ARENA default list of head models as well.
No
jitsiHost
string
'jitsi0.andrew.cmu.edu:8443'
Jitsi host used for this scene.
No
maxAVDist
number
20
Maximum distance between cameras/users until audio and video are cut off. For saving bandwidth on scenes with large amounts of user activity at once.
Yes
navMesh
string
''
Navigation Mesh URL.
No
networkedLocationSolver
boolean
False
ARMarker location solver parameter. By default (networkedLocationSolver=false) clients solve camera location locally when a static marker is detected. When true, publishes marker detections (to realm/g/a/camera-name) and defers all tag solving of client camera to a solver sitting on pubsub.
No
privateScene
boolean
False
False = scene will be visible; True = scene will not show in listings.
Yes
refDistance
number
1
Distance at which the volume reduction starts taking effect.
No
rolloffFactor
number
1
How quickly the volume is reduced as the source moves away from the listener.
No
screenshare
string
'screenshare'
Name of the 3D object used when sharing desktop.
No
videoFrustumCulling
boolean
True
If false, will disable video frustum culling (video frustum culling stops video from users outside of view).
No
videoDistanceConstraints
boolean
True
If false, will disable video distance constraints (video resolution decreases with distance from users in view).
No
videoDefaultResolutionConstraint
number
180
Sets the default max resolution for all users. Ignored when videoDistanceConstraints = true.
No
volume
number
1
Volume for users in a scene.
No
physics
boolean
False
If true, will load the aframe-physics-system. Required for the following: dynamic-body, impulse, collision-listener.