Camera
Camera is the pose and arena-user component data representing a user avatar.
All wire objects have a set of basic attributes {object_id, action, type, persist, data}
. The data
attribute defines the object-specific attributes
Camera Attributes
Attribute | Type | Default | Description | Required |
---|---|---|---|---|
object_id | string | A uuid or otherwise unique identifier for this object. | Yes | |
persist | boolean | True |
Persist this object in the database. | Yes |
type | string; Must be: object |
'object' |
AFrame 3D Object | Yes |
action | string; One of: ['create', 'delete', 'update'] |
'create' |
Message action create, update, delete. | Yes |
ttl | number | When applied to an entity, the entity will remove itself from DOM after the specified number of seconds. Update is allowed, which will reset the timer to start from that moment. | No | |
private | boolean | False |
If true, interactions with this object should not be broadcasted to other clients, but rather sent on private topics | No |
program_id | string | The program_id on private program topics that interactions to be directed to, if the private flag is set true. Ignored if private flag is false. | No | |
data | Camera data | Camera Data | Yes |
Camera Data Attributes
Attribute | Type | Default | Description | Required |
---|---|---|---|---|
object_type | string; Must be: camera |
camera |
3D object type. | Yes |
arena-user | arena-user | Another user’s camera in the ARENA. Handles Jitsi and display name updates. | Yes | |
parent | string | Parent’s object_id. Child objects inherit attributes of their parent, for example scale and translation. | No | |
position | position | 3D object position. | Yes | |
rotation | rotation | 3D object rotation in quaternion representation; Right-handed coordinate system. Euler degrees are deprecated in wire message format. | Yes | |
scale | scale | 3D object scale. | No | |
visible | boolean | True |
Whether object is visible. Property is inherited. | No |